Castle-II update 6/2/2022

Forum for announcements for and discussing Best of USA Marketing's Operation Castle
Post Reply
Lionclaws
captain
Posts: 152
Joined: Tue Nov 08, 2005 12:21 pm

Castle-II update 6/2/2022

Post by Lionclaws »

Castle-II update:

Maximum per faction : 50 pax
No smoke allowed like Castle-I (due to adjacent active prison).
Pistols and Shotguns only indoors.
One combat shield per squad of six or more.
Two grenades per pax per EVOLUTION, i.e, First evolution 0900~1030/break/Second Evolution 1045~1215/break (example only).

Chief of Staff: Mr. Tim Villareal.

More intel to come...

Admin

Raven_merc
soldier
Posts: 1
Joined: Thu Apr 21, 2022 7:14 pm

Re: Castle-II update 6/2/2022

Post by Raven_merc »

Couple questions, can you update spots left or registered players? Trying to get the team to get on the ball.
Second, I’ve read the rules, are primer cap/blanks grenades allowed?

Post Reply